AI Insights · Timothy · July 2023
Top 5 Slime Games on iOS in Central America Q2 2023
Discover the performance of the top 5 slime games on iOS in Central America during Q2 2023, including trends in downloads, revenue, and active users.
In Q2 2023, the top 5 slime games on iOS in Central America showcased various trends in downloads, revenue, and active users. Here's a closer look at how each app performed based on data from Sensor Tower.
Super Slime Simulator by Dramaton LTD saw a fluctuating pattern in weekly revenue, peaking at around $45 in late March and showing a low of $5 in late April. Weekly downloads started at nearly 2.9K in late March but declined to around 589 in late April before gradually increasing to 1K by the end of June. Active users also saw a decline from 3.3K in late March to around 1.5K in late April, with a slight recovery to 1.8K by the end of June.
My Talking Slimy: Super Cat 3D from Pixeland LLC experienced a significant increase in weekly revenue, starting at $18 in late March and peaking at $58 by mid-June. Downloads showed a similar upward trend, beginning at 147 in late March and reaching 807 by mid-June. Active users also increased from 553 in late March to 991 by the end of June.
World of Slime Simulator Games by Solid Apps INC had a consistent revenue flow with a notable peak at $193 in the last week of June. Weekly downloads were initially low, staying under 100 until mid-June, when they spiked to 986. Active users followed this trend, starting at 104 in late March and surging to 949 by the end of June.
Virtual Slime from Cider Software LLC had minimal revenue throughout the quarter. Weekly downloads varied, starting at 191 in late March, dipping in mid-April, and recovering to 119 by the end of June. Active users showed a slight decline from 455 in late March to around 343 by the end of June.
Makeup Slime Game! Relaxation by Shanze Shafique had no revenue data available. Downloads started at 130 in late March and gradually decreased to 22 by the end of June. Active users began at 1K in late March and saw a decline throughout the quarter, ending at approximately 704 by the end of June.
For more detailed insights and data, visit Sensor Tower.